Please use this identifier to cite or link to this item:
https://hdl.handle.net/1822/26630
Title: | Simulating a team behaviour of affective agents using robocode |
Author(s): | Alves, João Miguel Pereira Rebelo, António Catalão, Fábio Marreiros, Goreti Analide, César Novais, Paulo Neves, José |
Issue date: | 2013 |
Publisher: | Springer |
Journal: | Advances in Intelligent Systems and Computing |
Abstract(s): | The study of the impact of emotion and affect in decision making processes involved in a working team stands for a multi-disciplinary issue (e.g. with insights from disciplines such as Psychology, Neuroscience, Philosophy and Computer Science). On the one hand, and in order to create such an environment we look at a team of affective agents to play into a battlefield, which present different emotional profiles (e.g. personality and mood).On the other hand, to attain cooperation, a voting mechanism and a decision-making process was implemented, being Robocode used as the simulation environment. Indeed, the results so far obtained are quite satisfying; the agent team performs quite well in the battlefield and undertakes different behaviours depending on the skirmish conditions. |
Type: | Book part |
URI: | https://hdl.handle.net/1822/26630 |
ISBN: | 978-3-319-00550-8 |
DOI: | 10.1007/978-3-319-00551-5_10 |
ISSN: | 2194-5357 |
Peer-Reviewed: | yes |
Access: | Open access |
Appears in Collections: | DI/CCTC - Artigos (papers) |
Files in This Item:
File | Description | Size | Format | |
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2013 - Springer DCAI - Robocode.pdf | 58,44 kB | Adobe PDF | View/Open |