Please use this identifier to cite or link to this item:
https://hdl.handle.net/1822/31709
Title: | Social networks gamification for sustainability recommendation systems |
Author(s): | Silva, Fábio Analide, César Rosa, Luís Felgueiras, Gilberto Pimenta, Cedric |
Keywords: | Ambient intelligence Gamification Reasoning Social networks Sustainability |
Issue date: | May-2013 |
Publisher: | Springer Verlag |
Abstract(s): | Intelligent environments and ambient intelligence provide means to monitor physical environments and to learn from users, generating data that can be used to promote sustainability. With communities of intelligent environments, it is possible to obtain information about environment and user behaviors which can be computed and ranked. Such rankings are bound to be dynamic as users and environments exchange interactions on a daily basis. This work aims to use knowledge from communities of intelligent environments to their own benefit. The approach presented in this work uses information from each environment, ranking them according to their sustainability assessment. Recommendations are then computed using similarity and clustering functions ranking users and environments, updating their previous records and launching new recommendations in the process. |
Type: | Conference paper |
Description: | 10th International Symposium on Distributed Computing and Artificial Intelligence (DCAI), Spain, Salamanca, 22 - 24 May 2013 |
URI: | https://hdl.handle.net/1822/31709 |
ISBN: | 978-331900550-8 |
DOI: | 10.1007/978-3-319-00551-5_38 |
ISSN: | 21945357 |
Publisher version: | http://link.springer.com/chapter/10.1007%2F978-3-319-00551-5_38 |
Peer-Reviewed: | yes |
Access: | Open access |
Appears in Collections: |
Files in This Item:
File | Description | Size | Format | |
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DCAI2013-SUBMISSION-Social Networks Gamification for Sustainability Recommendation Systems.pdf | 147,26 kB | Adobe PDF | View/Open |