Utilize este identificador para referenciar este registo: https://hdl.handle.net/1822/32658

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Campo DCValorIdioma
dc.contributor.authorSylla, Cristinapor
dc.contributor.authorCoutinho, Clara Pereirapor
dc.contributor.authorBranco, Pedropor
dc.date.accessioned2015-01-11T17:12:24Z-
dc.date.available2015-01-11T17:12:24Z-
dc.date.issued2014-
dc.identifier.citationSylla, C., Coutinho, C., Branco, P. (2014). A Digital Manipulative for Embodied "Stage-Narrative" Creation. Entertainment Computing, Elsevier. DOI:10.1016/j.entcom.2014.08.011.por
dc.identifier.issn1875-9521-
dc.identifier.urihttps://hdl.handle.net/1822/32658-
dc.description.abstractThis paper presents a study of the use of a digital manipulative developed to promote creative narrative construction and storytelling. The study was carried with 27 groups of preschoolers, of five years of age, who interacted with the digital manipulative during free-play time, during a period of six months. The study sought to assess aspects of children’s embodiment of the narratives, and how they shaped the creation of stories. We observed that by using the digital manipulative, children’s narrative construction occurred in two levels, as children shared the stage, (controlling the characters, the location, the props, and the nature elements) and simultaneously performed on this stage. The sharing of the input devices (blocks) gave children equal control of the performance and orchestration of the story, while promoting and supporting peer collaboration. We conclude that the digital manipulative enables the performance of what we call embodied stage-narratives, promoting children’s imagination and creative thinking, as well as fostering early literacy skills and metalinguistic awareness.por
dc.description.sponsorshipFundação para a Ciência e Tecnologiapor
dc.description.sponsorshipCIEC – Research Centre on Child Studies, UM (FCT R&D 317)por
dc.language.isoengpor
dc.publisherElsevierpor
dc.rightsopenAccesspor
dc.subjectstorytellingpor
dc.subjectprescholerspor
dc.subjectnarrative performancepor
dc.subjecttangible interfacespor
dc.subjectemergent literacypor
dc.subjectstage-narrativespor
dc.subjectlearningpor
dc.subjectdigital manipulativespor
dc.subjectoral Expressionpor
dc.subjectPreschoolerspor
dc.titleA digital manipulative for embodied "stage-narrative" creationpor
dc.typearticlepor
dc.peerreviewedyespor
dc.relation.publisherversionhttp://www.sciencedirect.com/science/article/pii/S1875952114000329.por
sdum.publicationstatuspublishedpor
oaire.citationStartPage495por
oaire.citationEndPage507por
oaire.citationIssue4por
oaire.citationTitleEntertainment Computingpor
oaire.citationVolume5por
dc.identifier.doi10.1016/j.entcom.2014.08.011por
dc.subject.fosCiências Sociais::Ciências da Educaçãopor
dc.subject.wosScience & Technologypor
sdum.journalEntertainment Computingpor
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