Utilize este identificador para referenciar este registo: https://hdl.handle.net/1822/38244

TítuloRoboCup Soccer Leagues
Autor(es)Nardi, Daniel
Noda, Itsuki
Ribeiro, A. Fernando
Stone, Peter
Stryk, Oskar von
Veloso, Manuela M.
Palavras-chaveRoboCup
Leagues
DataOut-2014
EditoraAssociation for the Advancement of Artificial Intelligence
RevistaAI MAgazine
Resumo(s)RoboCup was created in 1996 by a group of Japanese, American, and European Artificial Intelligence and Robotics researchers with a formidable, visionary long-term challenge: “By 2050 a team of robot soccer players will beat the human World Cup champion team.” At that time, in the mid 90s, when there were very few effective mobile robots and the Honda P2 humanoid robot was presented to a stunning public for the first time also in 1996, the RoboCup challenge, set as an adversarial game between teams of autonomous robots, was fascinating and exciting. RoboCup enthusiastically and concretely introduced three robot soccer leagues, namely “Simulation,” “Small-Size,” and “Middle-Size,” as we explain below, and organized its first competitions at IJCAI’97 in Nagoya with a surprising number of 100 participants [RC97]. It was the beginning of what became a continously growing research community. RoboCup established itself as a structured organization (the RoboCup Federation www.RoboCup.org). RoboCup fosters annual competition events, where the scientific challenges faced by the researchers are addressed in a setting that is attractive also to the general public. and the RoboCup events are the ones most popular and attended in the research fields of AI and Robotics.RoboCup further includes a technical symposium with contributions relevant to the RoboCup competitions and beyond to the general AI and robotics.
TipoArtigo
URIhttps://hdl.handle.net/1822/38244
DOI10.1609/aimag.v35i3.2549
ISSN0738-4602
Arbitragem científicayes
AcessoAcesso aberto
Aparece nas coleções:CAlg - Artigos em revistas internacionais / Papers in international journals

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