Please use this identifier to cite or link to this item: https://hdl.handle.net/1822/62048

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dc.contributor.editorSilva, Bento Duarte dapor
dc.contributor.editorLencastre, José Albertopor
dc.contributor.editorBento, Marcopor
dc.contributor.editorOsório, António Josépor
dc.date.accessioned2019-11-12T16:05:38Z-
dc.date.available2019-11-12T16:05:38Z-
dc.date.issued2019-09-05-
dc.identifier.citationSilva, B., Lencastre, J. A., Bento, M. & Osório, A. J. (2019). Editors’ Introduction. In Bento Duarte da Silva, José Alberto Lencastre, Marco Bento & António J. Osório (ed), Experiences and perceptions of pedagogical practices with game-based learning & gamification (pp. 7-10). Braga: Centro de Investigação em Educação. Instituto de Educação da Universidade do Minho.por
dc.identifier.isbn978-989-8525-66-6por
dc.identifier.urihttps://hdl.handle.net/1822/62048-
dc.description.abstractAs final words of this introduction, we would like to highlight the importance of the possibility of disseminating these reflections and experiences for the consolidation of pedagogical practices with Game-Based Learning & Gamification committed to quality education, in tune with contemporary challenges. We believe that this book, although intended primarily for teachers and researchers, may also please the general public interested in reflecting on the potential and pedagogical value of Games and Gamification in education. This book, for its themes and narratives of pedagogical experiences, can be an estimable source of inspiration for teachers to make innovative use of Games and Gamification in the educational process.por
dc.description.sponsorship“This work is funded by CIEd – Research Centre on Education, project UID/CED/01661/2019, Institute of Education, University of Minho, through national funds of FCT/MCTES-PT.”por
dc.description.sponsorshipThis book is an intellectual output of the Erasmus+ project “Games2Learn & Gamification2 Engage” and has received funding under grant agreement number 2017-1-PT01-KA201-035921.por
dc.language.isoengpor
dc.publisherUniversidade do Minho. Centro de Investigação em Educação (CIEd)por
dc.rightsopenAccesspor
dc.subjectGame-based learningpor
dc.subjectGamificationpor
dc.subjectPedagogical practicespor
dc.subjectInnovative pedagogical scenariospor
dc.titleEditors’ introduction [to book Experiences and perceptions of pedagogical practices with Game-based learning & Gamification]por
dc.typebookEditorialpor
oaire.citationStartPage7por
oaire.citationEndPage10por
dc.subject.fosCiências Sociais::Ciências da Educaçãopor
sdum.bookTitleExperiences and perceptions of pedagogical practices with Game-Based Learning & Gamificationpor
oaire.citationEdition1.ªpor
Appears in Collections:CIEd - Livros (Editor) / Books (Ed.)


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