Utilize este identificador para referenciar este registo:
https://hdl.handle.net/1822/27173
Título: | Playable and collaborative art: the MonMazes case-study |
Autor(es): | Figueiredo, Ana Carina Pinheiro Heleno, Marco Zagalo, Nelson Branco, Pedro |
Palavras-chave: | Videojogos Interdependence Art Games Collaborative Piet Mondrian |
Data: | 2013 |
Editora: | Universidade de Coimbra |
Resumo(s): | MonMazes is a collaborative and physical game inspired by Piet Mondrian paintings that consists of two benches with smart seat cushions that track the user's seating movements. The objective is to guide a ball through the mazes/paintings until the final point. The process of MonMazes' development was driven towards an exploration of collaborative possibilities together with a computer-supported physical user interface, focusing on the interdependency between players who shared a common goal. We start this article by discussing the social aspects of gameplay, the collaboration and interdependence between players, ending with a description of MonMazes project. |
Tipo: | Artigo em ata de conferência |
URI: | https://hdl.handle.net/1822/27173 |
Arbitragem científica: | no |
Acesso: | Acesso aberto |
Aparece nas coleções: | CECS - Atas em congressos | Seminários / conference proceedings |
Ficheiros deste registo:
Ficheiro | Descrição | Tamanho | Formato | |
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VideoJogos2013_Monmazes.pdf | 983,4 kB | Adobe PDF | Ver/Abrir |