Utilize este identificador para referenciar este registo: https://hdl.handle.net/1822/90396

TítuloUsing a space colonization algorithm for lightning simulation
Autor(es)Reis, Nuno
Fernandes, António Ramires
Palavras-chaveLightning
Space colonization
Procedural modeling
Rendering
Data3-Nov-2022
EditoraIEEE
CitaçãoN. Reis and A. R. Fernandes, "Using a Space Colonization Algorithm for Lightning Simulation," 2022 International Conference on Graphics and Interaction (ICGI), Aveiro, Portugal, 2022, pp. 1-8, doi: 10.1109/ICGI57174.2022.9990427.
Resumo(s)We present a method for the procedural generation and rendering of lightning bolts. The geometric definition of the bolt is based on space colonization, exploring the similarity between natural trees and lightning bolts. Regarding rendering we aimed to show the life cycle of a lightning bolt, encompassing the three phases of its formation: stepped leader, return stroke, and dart leader. The strobing effect is also detailed in our proposal. With this work, we create an alternative to the current state of the art modeling, a physically-inspired method, using an heuristic iterative algorithm. Notably, the goal was to create a solution of rivaling quality, while being capable of real-time applications, and fully customizable, both in terms of the geometric definition as well as the final appearance and life cycle animation.
TipoArtigo em ata de conferência
URIhttps://hdl.handle.net/1822/90396
ISBN9798350345735
e-ISBN979-8-3503-4573-5
DOI10.1109/ICGI57174.2022.9990427
Versão da editorahttps://ieeexplore.ieee.org/document/9990427
Arbitragem científicayes
AcessoAcesso aberto
Aparece nas coleções:DI/CCTC - Artigos (papers)

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