Utilize este identificador para referenciar este registo: https://hdl.handle.net/1822/13433

TítuloInstantiating the creation process in digital art for serious games design
Autor(es)Marcos, Adérito Fernandes
Zagalo, Nelson
Palavras-chaveSerious games
Digital art
Aesthetic musing
Artefact
Creation process cycle
Data2011
EditoraElsevier 1
RevistaEntertainment Computing
Resumo(s)The creation process in digital art relies often on collaborations between an artist (or group of artists) and a multidisciplinary team. This collaboration implies a multidisciplinary work involving art, science, technology, design, psychology, etc. that come together by sharing a common communicational and informational space. In this essay we bring into discussion how the creation process cycle in digital art could be instantiated and applied for the development of serious games through end-user purposes of both creative authors: the digital artists and the serious games developers. We realise a comprehensive analysis of this creation process in digital art, specially the aesthetic musing activity, while devising how it could be helpful to introduce new engaging stimulus in the creative process of serious games.
TipoArtigo
URIhttps://hdl.handle.net/1822/13433
DOI10.1016/j.entcom.2010.12.003
ISSN1875-9521
Versão da editorahttp://www.sciencedirect.com/science/article/pii/S1875952110000212
Arbitragem científicayes
AcessoAcesso restrito UMinho
Aparece nas coleções:CECS - Artigos em revistas internacionais / Articles in international journals

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