Utilize este identificador para referenciar este registo: https://hdl.handle.net/1822/4412

TítuloTesting static game theory with dynamic experiments: a case study of public goods
Autor(es)Botelho, Anabela
Harrison, Glenn W.
Pinto, Lígia
Rutström, Elisabet E.
Palavras-chaveGame theory
Experiments
Public goods
DataNov-2005
EditoraUniversidade do Minho. Núcleo de Investigação em Microeconomia Aplicada (NIMA)
CitaçãoBOTELHO, Anabela [et al.] - "Testing static game theory with dynamic experiments : a case study of public goods". Braga : Universidade do Minho - Núcleo de Investigação em Microeconomia Aplicada, 2005.
Relatório da Série N.ºWorking Papers NIMA
29
Resumo(s)Game theory provides predictions of behavior in many one-shot games. On the other hand, most experimenters usually play repeated games with subjects, to provide experience. To avoid subjects rationally employing strategies that are appropriate for the repeated game, experimenters typically employ a “random strangers” design in which subjects are randomly paired with others in the session. There is some chance that subjects will meet in multiple rounds, but it is claimed that this chance is so small that subjects will behave as if they are in a one-shot environment. We present evidence from public goods experiments that this claim is not always true.
TipoDocumento de trabalho
URIhttps://hdl.handle.net/1822/4412
AcessoAcesso aberto
Aparece nas coleções:NIMA - Documentos de Trabalho/Working Papers

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