Utilize este identificador para referenciar este registo: https://hdl.handle.net/1822/36510

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dc.contributor.authorGomes, Tiagopor
dc.contributor.authorAbade, Tiagopor
dc.contributor.authorCampos, J. Creissacpor
dc.contributor.authorHarrison, Michael D.por
dc.contributor.authorSilva, José Luís Cardosopor
dc.date.accessioned2015-07-30T10:49:32Z-
dc.date.available2015-07-30T10:49:32Z-
dc.date.issued2014-
dc.identifier.citationT. Gomes, T. Abade, J.C. Campos, M.D. Harrison and J.L. Silva. Rapid Development of First Person Serious Games using the APEX Platform: The Asthma Game. In ACM SAC 2014 proceedings - Volume I: Artificial Intelligence & Agents, Distributed Systems, and Information Systems, pages 169-174. ACM. 2014.por
dc.identifier.isbn978-1-4503-2469-4-
dc.identifier.urihttps://hdl.handle.net/1822/36510-
dc.description.abstractSerious games combine a ludic component with instructive and formative goals. They aim to educate and train through play. This paper explores the use of a development framework for dynamic virtual environments to develop serious games. The framework (APEX) was originally developed to prototype ubiquitous computing (ubicomp) environments. Here it is used to develop a first person serious game: the Asthma Game. This game aims to teach children with asthma how to act to prevent attacks by drawing attention to asthma triggers in the home, and by providing information about how to avoid them. Besides the description of the game, results about the viability and utility of the approach are also discussed.por
dc.description.sponsorshipThis work is funded by ERDF - European Regional Development Fund through the COMPETE Programme (operational programme for competitiveness) and by National Funds through the FCT - Fundação para a Ciência e a Tecnologia (Portuguese Foundation for Science and Technology) within project FCOMP-01-0124-FEDER-015095. Tiago Gomes and Tiago Abade are funded by grants with references BI2-2013 PTDC/EIA-EIA/116069/2009 UMINHO and BI1-2013 PTDC/EIA-EIA/116069/2009 UMINHO, respectively. The authors also thank the Taipas Group of Schools, and in particular Julia Correia and her students, for their collaboration in the user study.por
dc.language.isoengpor
dc.publisherACMpor
dc.relationinfo:eu-repo/grantAgreement/FCT/5876-PPCDTI/116069/PTpor
dc.rightsopenAccesspor
dc.subjectAsthmapor
dc.subjectSerious gamespor
dc.subjectVirtual environmentspor
dc.titleRapid development of first person serious games using the APEX platform: the asthma gamepor
dc.typeconferencePaperpor
dc.peerreviewedyespor
dc.relation.publisherversionhttp://doi.acm.org/10.1145/2554850.2554969por
sdum.publicationstatuspublishedpor
oaire.citationStartPage169por
oaire.citationEndPage174por
oaire.citationTitleACM SAC 2014 proceedings - Volume I: Artificial Intelligence & Agents, Distributed Systems, and Information Systemspor
dc.identifier.doi10.1145/2554850.2554969por
dc.subject.fosEngenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e Informáticapor
dc.subject.fosCiências Naturais::Ciências da Computação e da Informaçãopor
sdum.conferencePublicationACM SAC 2014 proceedings - Volume I: Artificial Intelligence & Agents, Distributed Systems, and Information Systemspor
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