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https://hdl.handle.net/1822/45480
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Campo DC | Valor | Idioma |
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dc.contributor.author | Silva, Carlos César Loureiro | por |
dc.contributor.author | Mouta, Sandra | por |
dc.contributor.author | Santos, Jorge A. | por |
dc.date.accessioned | 2017-05-02T15:31:30Z | - |
dc.date.available | 2017-05-02T15:31:30Z | - |
dc.date.issued | 2016 | - |
dc.identifier.citation | Silva, C., Mouta, S., & Santos, J. (2016). Choosing audio devices on the basis of listeners' spatial perception: A case study of Headphones vs in-Earphones. In Consumer Electronics-Berlin (ICCE-Berlin), 2016 IEEE 6th International Conference on (pp. 129-132). IEEE. | por |
dc.identifier.isbn | 978-1-5090-2097-3 | - |
dc.identifier.issn | 2166-6814 | por |
dc.identifier.uri | https://hdl.handle.net/1822/45480 | - |
dc.description.abstract | The Earphones and Headphones industry is steadily growing following the emergence of new technological advancements and new applications. New methods to determine listeners’ performance using different types of audio output devices will be in high demand. In this paper we adapt a methodology for evaluation of listeners’ auditory localization accuracy to support the choice between two devices. As a case study, we compare a particular set of in-earphones and headphones. Our goal was to present a method that allowed us to: (1) conclude which audio device provided the most accurate sense of auditory localization; (2) understand the effect of training on task performance; and (3) determine which type of device benefits the most from short sessions of training in auditory localization. Participants had better performances using headphones. Nevertheless, we can reduce the differences between devices if short training sessions are included and the same device is used between training and test. | por |
dc.language.iso | eng | por |
dc.publisher | IEEE | por |
dc.rights | openAccess | por |
dc.subject | Consumer Electronics: Audiosystems | por |
dc.subject | Headphones | por |
dc.subject | Three Dimensional Graphics and Realism | por |
dc.subject | Virtual Reality | por |
dc.subject | Physics: Acoustics | por |
dc.subject | Psychoacoustic | por |
dc.subject | Consumer Electronics | por |
dc.subject | Audiosystems-Headphones | por |
dc.subject | ThreeDimensional Graphics and Realism-Virtual Reality | por |
dc.subject | Physics | por |
dc.subject | Acoustics-Psychoacoustics | por |
dc.subject | Consumer Electronics: Audiosystems-Headphones | por |
dc.subject | Physics: Acoustics-Psychoacoustics | por |
dc.title | Choosing audio devices on the basis of listeners’ spatial perception: A case study of headphones vs in-earphones | por |
dc.type | conferencePaper | por |
dc.peerreviewed | yes | por |
dc.relation.publisherversion | http://ieeexplore.ieee.org/abstract/document/7684737/ | por |
oaire.citationStartPage | 129 | por |
oaire.citationEndPage | 132 | por |
oaire.citationConferencePlace | Berlin, Germany | por |
oaire.citationTitle | IEEE International Conference on Consumer Electronics | por |
oaire.citationVolume | 2016-October | por |
dc.identifier.doi | 10.1109/ICCE-Berlin.2016.7684737 | por |
dc.identifier.eisbn | 978-1-5090-2096-6 | - |
dc.subject.fos | Ciências Naturais::Ciências da Computação e da Informação | por |
dc.description.publicationversion | info:eu-repo/semantics/publishedVersion | por |
dc.subject.wos | Science & Technology | por |
sdum.journal | Ieee International Conference on Consumer Electronics - Berlin, Icce-Berlin | por |
sdum.conferencePublication | IEEE International Conference on Consumer Electronics | por |
Aparece nas coleções: | CIPsi - Comunicações |
Ficheiros deste registo:
Ficheiro | Descrição | Tamanho | Formato | |
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07684737.pdf | 822,5 kB | Adobe PDF | Ver/Abrir |