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TitlePlay platforms for children’s creativity
Author(s)Sylla, Cristina
Coutinho, Clara Pereira
Branco, Pedro
KeywordsDigital manipulatives
Tangible Interfaces (TUIs)
Playfull learning
Ambient sound
Design iteration
Digital content
Picture card
Preschool teacher
Issue date2015
PublisherSpringer Verlag
JournalSpringer Series on Cultural Computing
CitationSylla, C., Coutinho, C., & Branco, P. (2015). Play Platforms for Children’s Creativity. In N. Zagalo & P. Branco (Eds.), Creativity in the Digital Age (pp. 223-243): Springer London.
Abstract(s)Children’s imagination and their natural need for exploration and discovery can be stimulated when they are in contact with rich contexts and environments (Van Scoter et al. 2001; Van Scoter 2008); this inherent tendency offers an enormous opportunity for researchers and designers to develop tools that unleash children’s potential, involving them in creating meaningful projects (Papert 1993). Research on this field has highlighted that well-design technological tools for children need to be compelling, support exploration, encourage creativity, develop curiosity and promote interaction and collaboration with peers while being simple and intuitive to use (Plowman et al. 2012; Resnick et al. 2005; Resnick and Silverman 2005).
TypeBook part
DescriptionSerie : Springer series on cultural computing, ISSN 2195-9056
Publisher version
AccessOpen access
Appears in Collections:CIEC - Livros e Capítulos de Livros

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