Utilize este identificador para referenciar este registo: https://hdl.handle.net/1822/57688

TítuloState of the art of each partner country on experiences in game-based learning and gamification
Autor(es)Silva, Bento Duarte
Lencastre, José Alberto
Osório, António José
Bento, Marco
Palavras-chaveGame-Based Learning
Gamification
Pedagogical innovation scenarios
Erasmus+ projects
DataFev-2018
Resumo(s)This article, written under the scope of the Erasmus+ project «Games2Learn & Gamification2Engage», sought to identify the teachers' perceptions from the three countries (Portugal, Italy and Poland) involved in the project on GBL and Gamification. The goals were to find out what these teachers know about GBL and Gamification, and its use as pedagogical innovation scenarios. To achieve these goals, a survey was distributed to 15 teachers participating in the training organised under the project.
TipoPreprint
URIhttps://hdl.handle.net/1822/57688
AcessoAcesso restrito UMinho
Aparece nas coleções:CIEd - Outros documentos/Other documents

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OUTPUT_1_GBL_Gamification_Survey_Analysis_ENGLISH.pdf
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