The procedural nature of interactive digital narratives and early literacy

dc.contributor.authorSylla, Cristina Mariapor
dc.contributor.authorGil, Maitê Moraespor
dc.date.accessioned2023-09-13T11:35:43Z
dc.date.available2023-09-13T11:35:43Z
dc.date.issued2020
dc.descriptionLecture Notes in Computer Science. Vol. 12497por
dc.description.abstractInteractive digital narrative (IDN) has characteristics that challenge the traditional assumptions about narratives, in this sense IDN is defined as composed of system, process, and product, in a model which highlights the procedural nature of IDN as a reactive and generative system. In this paper, we argue that educational applications of IDN can be enhanced by placing the emphasis on the procedural nature of IDN given by the specific framework. We present an authoring tool for IDN to support early literacy practices in pre- and primary school children and discuss how the preliminary findings benefit from an analysis oriented by the Specific Theory for IDN. We propose that the inclusion of system, process, and product in the analysis and the pedagogical use of IDN bring up two crucial aspects of young children’s language development: embodied cognition (specially supported by the system) and interaction (specially benefited by the process). Finally, we argue that the procedural nature of IDN can provide a learning opportunity in educational applications of IDN, whereby we highlight the prominent role of the user within the proposed IDN framework.por
dc.description.sponsorshipThis work has been financed by national funds through the Portuguese Foundation for Science and Technology (FCT) - and by the European Regional Development Fund (ERDF) through the Competitiveness and Internationalisation Operational Program under the reference POCI/01/0145/FEDER/032580.por
dc.distributioninternationalpor
dc.identifier.citationSylla; Cristina; Gil, Maitê. 2020. The Procedural Nature of Interactive Digital Narratives and Early Literacy. In: Bosser AG., Millard D.E., Hargood C. (eds) Interactive Storytelling. ICIDS 2020. Lecture Notes in Computer Science, vol 12497. Springer, Cham. https://doi.org/10.1007/978-3-030-62516-0_23por
dc.identifier.doi10.1007/978-3-030-62516-0_23por
dc.identifier.eisbn978-3-030-62516-0por
dc.identifier.isbn978-3-030-62515-3por
dc.identifier.issn0302-9743por
dc.identifier.urihttps://hdl.handle.net/1822/86349
dc.language.isoengpor
dc.publisherSpringerpor
dc.relation.publisherversionhttps://link.springer.com/chapter/10.1007/978-3-030-62516-0_23por
dc.rightsopenAccesspor
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/por
dc.subjectInteractive digital narrativepor
dc.subjectAuthoring toolspor
dc.subjectEarly literacypor
dc.subjectChildrenpor
dc.subjectStorytellingpor
dc.subject.fosCiências Sociais::Ciências da Educaçãopor
dc.subject.wosScience & Technologypor
dc.titleThe procedural nature of interactive digital narratives and early literacypor
dc.typeconferencePaperpor
dspace.entity.typePublicationen
oaire.citationEndPage270por
oaire.citationStartPage258por
oaire.citationVolume12497por
oaire.versionAMpor
sdum.bookTitleInteractive Storytelling. ICIDS 2020. Lecture Notes in Computer Sciencepor
sdum.conferencePublicationINTERACTIVE STORYTELLING, ICIDS 2020por
sdum.journalLecture Notes in Computer Sciencepor

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