Hand gesture recognition system based in computer vision and machine learning

dc.contributor.authorTrigueiros, Paulopor
dc.contributor.authorRibeiro, A. Fernandopor
dc.contributor.authorReis, L. P.por
dc.date.accessioned2016-01-04T10:37:03Z
dc.date.available2016-01-04T10:37:03Z
dc.date.issued2015
dc.description"Lecture notes in computational vision and biomechanics series, ISSN 2212-9391, vol. 19"por
dc.description.abstractHand gesture recognition is a natural way of human computer interaction and an area of very active research in computer vision and machine learning. This is an area with many different possible applications, giving users a simpler and more natural way to communicate with robots/systems interfaces, without the need for extra devices. So, the primary goal of gesture recognition research applied to Human-Computer Interaction (HCI) is to create systems, which can identify specific human gestures and use them to convey information or controlling devices. For that, vision-based hand gesture interfaces require fast and extremely robust hand detection, and gesture recognition in real time. This paper presents a solution, generic enough, with the help of machine learning algorithms, allowing its application in a wide range of human-computer interfaces, for real-time gesture recognition. Experiments carried out showed that the system was able to achieve an accuracy of 99.4% in terms of hand posture recognition and an average accuracy of 93.72% in terms of dynamic gesture recognition. To validate the proposed framework, two applications were implemented. The first one is a real-time system able to help a robotic soccer referee judge a game in real time. The prototype combines a vision-based hand gesture recognition system with a formal language definition, the Referee CommLang, into what is called the Referee Command Language Interface System (ReCLIS). The second one is a real-time system able to interpret the Portuguese Sign Language. Sign languages are not standard and universal and the grammars differ from country to country. Although the implemented prototype was only trained to recognize the vowels, it is easily extended to recognize the rest of the alphabet, being a solid foundation for the development of any vision-based sign language recognition user interface system.por
dc.description.sponsorship(undefined)por
dc.distributioninternationalpor
dc.identifier.doi10.1007/978-3-319-13407-9_21por
dc.identifier.isbn978-3-319-13406-2
dc.identifier.issn2212-9391por
dc.identifier.urihttps://hdl.handle.net/1822/39162
dc.language.isoengpor
dc.peerreviewedyespor
dc.publisherSpringer International Publishing AGpor
dc.rightsopenAccesspor
dc.subjectHand posture recognitionpor
dc.subjectHand gesture recognitionpor
dc.subjectComputer visionpor
dc.subjectMachine learningpor
dc.subjectRemote robot controlpor
dc.subjectHuman-computer interactionpor
dc.subject.wosScience & Technologypor
dc.titleHand gesture recognition system based in computer vision and machine learningpor
dc.typebookPartpor
dspace.entity.typePublicationen
oaire.citationEndPage377por
oaire.citationStartPage355por
oaire.citationTitleDevelopments in medical image processing and computational visionpor
oaire.citationVolume19por
sdum.bookTitleDevelopments in medical image processing and computational visionpor
sdum.conferencePublicationDEVELOPMENTS IN MEDICAL IMAGE PROCESSING AND COMPUTATIONAL VISIONpor
sdum.journalLecture Notes in Computational Vision and Biomechanicspor
sdum.publicationstatuspublishedpor

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