Server to mobile device communication: A case study

dc.contributor.authorRicardo, Anacleto
dc.contributor.authorLino, Figueiredo
dc.contributor.authorAlmeida, Ana
dc.contributor.authorNovais, Paulo
dc.date.accessioned2013-12-03T16:04:48Z
dc.date.available2013-12-03T16:04:48Z
dc.date.issued2013
dc.description.abstractWhen we want to implement a client-server applications we must consider the mobile devices limitations. So, in this paper we discuss what can be the more reliable way to exchange information between a server and an Android mobile application, since it is important for users to have an application that really works in a responsive way and preferably without any errors. In this discussion two data transfer protocols (Socket and HTTP) and to serialize data three different data structure formats (XML, JSON and Protocol Buffers) were tested using some metrics to evaluate which is the most practical and fast to use.por
dc.description.sponsorship(undefined)por
dc.distributioninternationalpor
dc.identifier.doi10.1007/978-3-319-00566-9_11por
dc.identifier.isbn978-3-319-00565-2
dc.identifier.issn2194-5357por
dc.identifier.urihttps://hdl.handle.net/1822/26623
dc.language.isoengpor
dc.peerreviewedyespor
dc.publisherSpringerpor
dc.relationinfo:eu-repo/grantAgreement/FCT/5876-PPCDTI/72152/PT
dc.relationinfo:eu-repo/grantAgreement/FCT/SFRH/SFRH%2FBD%2F70248%2F2010/PT
dc.rightsopenAccesspor
dc.subjectClient-Server communicationpor
dc.subjectMobile applicationspor
dc.subjectProtocol bufferspor
dc.subjectPerformancepor
dc.titleServer to mobile device communication: A case studypor
dc.typeconferencePaperpor
dspace.entity.typePublicationen
oaire.citationEndPage86por
oaire.citationStartPage79por
oaire.citationVolume219por
sdum.event.title4th International Symposium on Ambient Intelligence (ISAmI 2013)
sdum.journalAdvances in Intelligent and Soft Computingpor
sdum.publicationstatuspublishedpor

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