Designing for circularity: a gamified deck of cards for sustainability education in the textile and fashion industry
| dc.contributor.author | Schulz, Fernanda Enéia | |
| dc.contributor.author | Teixeira, João Pedro | |
| dc.contributor.author | Marques, António Dinis | |
| dc.contributor.author | Cabral, Isabel | |
| dc.contributor.author | Cunha, Joana | |
| dc.date.accessioned | 2026-10-15T08:06:11Z | |
| dc.date.issued | 2026-09 | |
| dc.description.abstract | The transition to a circular economy requires professionals to adopt new strategies and a systemic approach to product development. This shift demands continuous learning and the development of new competencies to understand and apply circular economy principles. In this context, innovative educational approaches that foster engagement and lifelong learning (LLL) are essential. Gamification can support this process by enhancing motivation, creativity, problem-solving, and knowledge retention, while interactive tools help learners critically examine and operationalise circular economy principles. This article discusses the design and application of the “Circularity Deck of Cards,” a learning resource developed as part of a European-funded project Be@t, to facilitate the circular design of products and services. The study follows a mixed-methodological approach encompassing three phases: a systematic mapping of international tools and methodological approaches; the conceptual and visual development of the resource; and its implementation and evalua tion through a workshop involving undergraduate, master’s, and doctoral students and researchers in fashion design and textile engineering in Portugal. The data were collected using a questionnaire that combined quantitative and qualitative questions, designed to assess the receptiveness to, challenges of, and opportunities arising from gamification in the teaching of circular design. The findings indicate that participants responded positively to the tool, recognising its value as both a pedagogical resource and a professional instrument for promoting sustainability and circularity in the textile and clothing industry. Ultimately, gamification catalyses training students, designers, and industry professionals to address the challenges of circularity, fostering new perspectives on circular design in professional practice. | eng |
| dc.description.sponsorship | This work is financed by integrated project Be@t—Textile Bioeconomy (TC-C12-i01, Sustainable Bioeconomy No. 02/C12- i01.01/2022), promoted by the Recovery and Resilience Plan (RRP), Next Generation EU, for the period 2021–2026, and by national funds through FCT—Fundação para a Ciência e a Tecnologia, I.P. and Programa de Recuperação e Resiliência (PRR) through NextGener-ationEU from the European Union, under the Strategic Projects UID/00264/2025 and UID/PRR/00264/2025 of the 2C2T—Centro de Ciência e Tecnologia Têxtil (https://doi.org/ 10.54499/UID/00264/2025 and https://doi.org/10.54499/UID/PRR/00264/2025). Fernanda Schulz, João Teixeira and Isabel Cabral also acknowledge FCT for a PhD scholarship (https://doi.org/10.54499/2023.04439.BD), 2025.06008.BD and junior researcher contract (https://doi.org/10.54499/ 2022.08710.CEECIND/CP1718/CT0031), respectively. | |
| dc.distribution | international | por |
| dc.identifier.citation | Schulz, F. E., Teixeira, J. P., Marques, A. D., Cabral, I., & Cunha, J. (2026). Designing for Circularity: A Gamified Deck of Cards for Sustainability Education in the Textile and Fashion Industry. Education Sciences, 16(8), 1321. https://doi.org/10.3390/educsci16081321 | |
| dc.identifier.doi | 10.3390/educsci16081321 | |
| dc.identifier.issn | 2227-7102 | |
| dc.identifier.uri | https://hdl.handle.net/1822/104012 | |
| dc.language.iso | eng | |
| dc.peerreviewed | yes | por |
| dc.publisher | MDPI | |
| dc.relation | Centre for Textile Science and Technology [UID/00264/2025] | |
| dc.relation | Centre for Textile Science and Technology [UID/PRR/00264/2025] | |
| dc.relation | Design no feminino: o saber, o têxtil e o design [2023.04439.BD] | |
| dc.relation | Dynamic color: interactive and sustainable textile design through pigmentary and structural coloration [2022.08710.CEECIND/CP1718/CT0031] | |
| dc.relation | 2025.06008.BD | |
| dc.relation.hasversion | https://www.mdpi.com/2227-7102/16/8/1321 | |
| dc.rights | openAccess | |
| dc.rights.uri | http://creativecommons.org/licenses/by/4.0/ | |
| dc.subject | design education | |
| dc.subject | circular design | |
| dc.subject | gamification | |
| dc.subject | pedagogical tool | |
| dc.subject | sustainability | |
| dc.subject | lifelong learning | |
| dc.subject.fos | Ciências Sociais::Ciências da Educação | |
| dc.subject.fos | Humanidades::Artes | |
| dc.subject.jel | O: Economic Development, Innovation, Technological Change, and Growth | |
| dc.subject.ods | Educação de qualidade | |
| dc.title | Designing for circularity: a gamified deck of cards for sustainability education in the textile and fashion industry | eng |
| dc.type | article | por |
| dspace.entity.type | Publication | |
| oaire.awardNumber | UID/00264/2025 | |
| oaire.awardNumber | UID/PRR/00264/2025 | |
| oaire.awardNumber | 2023.04439.BD | |
| oaire.awardNumber | 2022.08710.CEECIND/CP1718/CT0031 | |
| oaire.awardTitle | Centre for Textile Science and Technology [UID/00264/2025] | |
| oaire.awardTitle | Centre for Textile Science and Technology [UID/PRR/00264/2025] | |
| oaire.awardTitle | Design no feminino: o saber, o têxtil e o design [2023.04439.BD] | |
| oaire.awardTitle | Dynamic color: interactive and sustainable textile design through pigmentary and structural coloration [2022.08710.CEECIND/CP1718/CT0031] | |
| oaire.awardURI | https://hdl.handle.net/1822/100188 | |
| oaire.awardURI | https://hdl.handle.net/1822/98693 | |
| oaire.awardURI | https://hdl.handle.net/1822/101221 | |
| oaire.awardURI | https://hdl.handle.net/1822/97508 | |
| oaire.citation.endPage | 1347 | |
| oaire.citation.issue | 8 | |
| oaire.citation.startPage | 1321 | |
| oaire.citation.volume | 18 | |
| oaire.funderIdentifier | http://doi.org/10.13039/501100001871 | |
| oaire.funderIdentifier | http://doi.org/10.13039/501100001871 | |
| oaire.funderIdentifier | http://doi.org/10.13039/501100001871 | |
| oaire.funderIdentifier | http://doi.org/10.13039/501100001871 | |
| oaire.funderName | Fundação para a Ciência e a Tecnologia, I.P. | |
| oaire.funderName | Fundação para a Ciência e a Tecnologia, I.P. | |
| oaire.funderName | Fundação para a Ciência e a Tecnologia, I.P. | |
| oaire.funderName | Fundação para a Ciência e a Tecnologia, I.P. | |
| oaire.fundingStream | Avaliação UID 2023/2024 | |
| oaire.fundingStream | Avaliação UID 2023/2024 PRR | |
| oaire.fundingStream | CEEC IND5ed | |
| oaire.version | http://purl.org/coar/version/c_970fb48d4fbd8a85 | |
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| sdum.journal | Education Sciences |
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