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dc.contributor.authorMartins, A.por
dc.contributor.authorOliveira, Lia Raquelpor
dc.date.accessioned2018-07-26T10:15:31Z-
dc.date.available2018-07-26T10:15:31Z-
dc.date.issued2018-03-
dc.identifier.citationMartins, A. & Oliveira, L. (2018). Phd and Master Theses on Games and Education: a review of the portuguese literature. In Proceedings of INTED2018 Conference 5th-7th March 2018, Valencia, Spain, pp. 5585-5587. ISBN: 978-84-697-9480-7 ISSN: 2340-1079.por
dc.identifier.isbn978-84-697-9480-7por
dc.identifier.issn2340-1079por
dc.identifier.urihttps://hdl.handle.net/1822/55446-
dc.description.abstractThe main goals of this study were the following: 1. to identify the doctoral and master theses developed in Portugal within the area of games and education; 2. to categorize the selected theses using the game-based teaching and learning (GBTL) frames purposed by Holmes and Gee (2016). The data was retrieved through the RENATES platform, a database from the Portuguese General Direction of Statistics of Education and Science (DGEEC) that collects official information on doctoral and master dissertations held in Portugal. All dissertations, from educational sciences’ courses, concluded in the last 5 years, including the words game(s) or videogame(s) in the title, were collected for analysis. Title, abstract and keywords were examined in order to categorize each thesis as studying one of the following GBTL approaches: action, structuring, bridging and/or design. The results showed that the most common category of GBTL researched in doctoral and master theses in Portugal is, by far, the action frame, while the least studied is the design frame. It also revealed there is only a very small number of doctoral theses studying games and education in Portugal. Lastly, the study highlights the need to increase efforts to guarantee that all relevant information about PhD and Master Theses is registered on the Portuguese institutional repositories.por
dc.description.sponsorshipUID/CED/1661/2013; UID/CED/1661/2016; PD/BD/127783/2016.por
dc.language.isoengpor
dc.publisherIATEDpor
dc.rightsopenAccesspor
dc.subjectGame-based teaching and learningpor
dc.subjectMaster thesispor
dc.subjectDoctoral thesispor
dc.subjectPortugalpor
dc.titlePhd and master theses on games and education: a review of the portuguese literaturepor
dc.typeconferencePaperpor
dc.peerreviewedyespor
oaire.citationConferenceDate05 - 07 mar. 2018por
sdum.event.titleINTED2018 Conference, 12th International Technology, Education and Development Conferencepor
sdum.event.typeconferencepor
oaire.citationStartPage5585por
oaire.citationEndPage5587por
oaire.citationConferencePlaceValencia, Espanhapor
dc.subject.fosCiências Sociais::Ciências da Educaçãopor
dc.description.publicationversioninfo:eu-repo/semantics/publishedVersionpor
dc.subject.wosSocial Sciencespor
sdum.journalINTED Proceedingspor
sdum.conferencePublicationProceedings of INTED2018 Conference 5th-7th March 2018, Valencia, Spainpor
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