Utilize este identificador para referenciar este registo: https://hdl.handle.net/1822/90184

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dc.contributor.authorColom, Arnaupor
dc.contributor.authorMarques, Ricardopor
dc.contributor.authorSantos, Luís Paulopor
dc.date.accessioned2024-03-27T16:12:42Z-
dc.date.available2024-03-27T16:12:42Z-
dc.date.issued2022-
dc.identifier.citationColom, A., Marques, R., & Santos, L. P. (2022, November). Interactive VPL-based global illumination on the GPU using fuzzy clustering. Computers & Graphics. Elsevier BV. http://doi.org/10.1016/j.cag.2022.09.008por
dc.identifier.issn0097-8493-
dc.identifier.urihttps://hdl.handle.net/1822/90184-
dc.description.abstractPhysically-based synthesis of high quality imagery, including global illumination light transport phenomena, results in a significant workload, which makes interactive rendering a very challenging task. We propose a VPL-based ray tracing approach that runs entirely in the GPU and achieves interactive frame rates while handling global illumination light transport phenomena. This approach is based on clustering both shading points and VPLs and computing visibility only among clusters' representatives. A new massively parallel K-means clustering algorithm, enables efficient execution in the GPU. Rendering artifacts, that could result from the piecewise constant approximation of the VPLs/shading points visibility function introduced by the clustering, are smoothed away by resorting to an innovative approach based on fuzzy clustering and weighted interpolation of the visibility function. The effectiveness of the proposed approach is experimentally verified for a collection of scenes, with frame rates larger than 3 fps and up to 25 fps being demonstrated.por
dc.description.sponsorshipAs Serra Hunter Fellow, Ricardo Marques acknowledges the support of the Serra Hunter Programme. This work is partially funded by TIN2018-095232-B-C21, MUSAE Horizon Europe project (#101070421) and CERCA Programme/Generalitat de Catalunya. This work is financed by National Funds through the Portuguese funding agency, FCT-Fundacao para a Ciencia e a Tecnologia, within project LA/P/0063/2020. Arnau Colom and Ri-cardo Marques acknowledge the support of the European Union's Horizon 2020 Research and Innovation Programme under Grant Agreement No 856879 (Present Project).por
dc.language.isoengpor
dc.publisherElsevier 1por
dc.relationinfo:eu-repo/grantAgreement/EC/HE/101070421/EUpor
dc.relationinfo:eu-repo/grantAgreement/EC/H2020/856879/EUpor
dc.rightsopenAccesspor
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/por
dc.subjectRay tracingpor
dc.subjectGlobal illuminationpor
dc.subjectInteractive renderingpor
dc.subjectGPUpor
dc.titleInteractive VPL-based global illumination on the GPU using fuzzy clusteringpor
dc.typearticlepor
dc.peerreviewedyespor
dc.relation.publisherversionhttps://www.sciencedirect.com/science/article/pii/S0097849322001753por
oaire.citationStartPage74por
oaire.citationEndPage85por
oaire.citationVolume108por
dc.date.updated2024-03-19T21:21:37Z-
dc.identifier.doi10.1016/j.cag.2022.09.008por
dc.subject.wosScience & Technology-
sdum.export.identifier13567-
sdum.journalComputers & Graphicspor
oaire.versionVoRpor
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